For the past month or so I have been working on a modular building that can be easily imported into a game engine and used for the environment. Today it was finally completed and I am able to show you all of the renders I have made for the project along with all of the texture maps.






After I had rendered all of the pieces, I made a “texture map” which is an image that includes the wire frame of the model, the textured version of the model and the textured UV’s for each object.

If any of you would like to be able to download this pack for your games then you can use it for free by downloading the “building” file and “UV” folder here.