Animation Project 2 – Human Catching Motion

For this animation I had to pick between five different briefs. I chose a catching animation of which I created in around 2-3 weeks. In this animation, a humanoid figure leaps in order to catch an object. He stretches out fully and shows a good example of the "squash and stretch" animation principle. The video … Continue reading Animation Project 2 – Human Catching Motion

Modelling Project 2 – Evaluation

 Modelling What went well? What new techniques/tools did you learn? I didn’t really learn how to use any new tools as I was using the same tools as before but in a different way. One thing I do recall learning is how to change the pivot point on an objects and how to create good … Continue reading Modelling Project 2 – Evaluation