Hello everybody. So today is the deadline for the modelling project I have been doing in college. In this blog I will be talking about the things I thought I did well, the things I thought could have gone better and I will show the actual images of the models. I will also include a download link to the models so you can use them. This link will be at the end of the post as well as on my download page.
Author: LionToothStudios
Material Study
Today I started researching into materials and how to create cool looking materials with light effects. I made the images that can be seen below inside of one hour using this method.
Cuphead Review
Cuphead. Most of you have probably heard of it by now; the game that is ruining peoples mental state. Me along with them. Oh, how I loathe this god-forsaken game. I like to think I have a love-hate relationship with this game, minus the love. But honestly, I do really like the game and clearly do other people as 460,030 have played the game in the last two weeks. Everything about it actually, including the ridiculous difficulty of it. I'm going to talk to you about everything I like about this game and everything I dislike about the game. So enjoy reading. *Disclaimer: This Review contains spoilers.
Modelling Deadline Week
So what's been happening with the modelling project I have been set? Well... it's done. Almost.
The Legend of Zelda: A Link to the Past – Retro Game Analysis
We've all heard of the infamous Legend of Zelda series; if you haven't, then you've probably been living under a rock. With the incredibly popular "Breath of the Wild" being released back in March, leaving outstanding reviews in its path, it's clear to see that this is a beloved game series. I thought it would be a great experience to take a trip back to 1991 and analyse everything about The Legend of Zelda: A Link to the Past, from mechanics to level design to immersion and a whole range of other things in between.

